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~CSocketThreadManager() |
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Public Destructor |
Declared in: SocketThreadManager.h |
virtual ~CSocketThreadManager();
try { //Release the critical section DeleteCriticalSection(&m_pCSection); //Delete the thread data if (m_pThreadData) { for (int iCounter=0;iCounter<=m_iThreadCount;++iCounter) //Post a stop message if (m_pThreadData[iCounter].hThreadHandle) { PostThreadMessage(m_pThreadData[iCounter].dwThreadID,WM_QUIT,0,0); //Delete the window DestroyWindow(m_pThreadData[iCounter].hWindowHandle); } //Delete the structure delete [] m_pThreadData; } } ERROR_HANDLER("~CSocketThreadManager")
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Site content copyright © 2001 Barak Weichselbaum. See the About page for additional notices. This page last updated: 24 Apr 2001. |